How was this approach received, especially compared to other military shooters, and how has it shaped the design philosophy going forward? Verdun focuses quite a bit on squad play and teamwork across its game modes (with the exception of Rifle Deathmatch). And we’ve added a huge amount of content, like weapons, maps, squads and game modes. In short, all of the art, weapons, characters and animations have been replaced by higher quality and more detailed versions. We’ve released several big updates, did a really cool Christmas Truce event, gave out several free expansions and have been working simultaneously on the console version of the game. Pff, we’ve done a lot with the game the past year. How much has the game changed in the past one year? What new features and content have been added in the meantime? Being big fps players ourselves we choose this platform because it gives us the biggest opportunity to fully immerse the players into the action. When we met via (tech)university, the idea was formed soon after to create a game with Verdun as its central theme. At Verdun the remnants of the battle (rifles, grenades and even bones!) are still sticking out of the ground in the many forests that surround the town so it is not hard being impressed by interacting with a history which may be 100 years ago but still very much part of the environment there. One of the Verdun creators visited the Verdun region when he was a child, leaving a great impression, also friends (who happen to do some archaeology there) own a house near Verdun which we sometimes visit. What served as the motivation to make a World War 1 shooter, especially one focusing on the 1916 Battle of Verdun? Verdun has been around for quite a while, having gone into open beta in June 2013 and releasing last year in April. "We’ve released several big updates, did a really cool Christmas Truce event, gave out several free expansions and have been working simultaneously on the console version of the game." GamingBolt spoke to M2H co-founder Mike Hergaarden, also one of the three creators of the game, to discuss its inspiration, changes made to the game since its initial launch and more more. What makes it so intriguing and why should anyone with an inkling for World War 1 check it out? Verdun has been out and about on PC for a while and will be arriving on the Xbox One in the coming months. In many ways, it’s considered the WW1 shooter right now, focusing on team play, trench combat and realistic gunplay. If that’s the sensation you’re looking for from Battlefield 1, then Verdun has got you covered.While everyone swoons over Battlefield 1 (or complains about the bugs in the beta), MH2 and Blackmill Games have brought Verdun out for PlayStation 4. Your only hope of survival is to run into that gaping maw and pray you come out the other side. ![]() All of a sudden, the ground starts to slope upwards, the walls of the trench fall away and you’re in the middle of an open field staring at a line of well-secured enemy soldiers, their weapons poised and open for business. Imagine constant bombardments exploding over your head as you and a handful of soldiers run frantically through a maze of trenches that aren’t much wider than your shoulders. It’s from this grueling affair that Verdun draws inspiration, putting players in the shoes of an anonymous infantry grunt thrust into one of the most terrifying situations on Earth. Nearly 800,000 people lost their lives in what turned from a surprise attack into a ten month siege. On August 30, Verdun is being released for both the PS4 and the Xbox One, and gamers will have a more-than-worthy title to fill their time until Battlefield 1 arrives.įought in 1916, the German assault on the French-held Verdun is still considered one of the most vicious battles in modern history. While the initial reviews were unenthusiastic, in the year since, the developers have worked overtime to enhance the gameplay experience, and the result has been largely successful, at least according the to the latest reviews on Steam. ![]() Having grown up among the harsh criticisms of Steam’s Early Access, Verdun was released in April, 2015. The honor of first actually goes to Verdun, a long circulating arena combat game that pits players against one another on the famed trenches of the horrifying conflict. On August 31, players will be able to get their hands on a small slice of Battlefield 1 when the beta for EA DICE’s World War I multiplayer goes live for a few days, after which it will go dark again until October 21.įortunately, for those who can barely contain their Battlefield desire, EA’s game isn’t the only WWI shooter on the market.
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